Tools Programmer

Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.

We are offering a quality salary and lifestyle package to the right individuals.

We are looking for an exceptionally talented Tools Programmer to assist in developing and maintaining our tool chain. The tools team is building the software to create the game that will be used by more than 100 employees: artists, programmers and designers.

Involved in the creation and support of

  • World generation and resource placement tools to facilitate the design and development of a game world
  • Maya exporters to process art resources to game in a usable form
  • Maya plugins to aid the art work creation pipeline
  • Batch resource processing tools

Required Experiences

  • Commercial C++ and Windows programming
  • Sound knowledge of tools development
  • Knowledge of the Maya API beneficial
  • Good communication skills
  • Experience working with XML
  • Video games industry experience

Required Qualifications

  • Strong architecture, documentation and design skills
  • Expert in C++
  • B.Sc. Degree in Computer Science, or equivalent
If you want to be a part of this challenging undertaking, email us at

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