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	<title>Team Bondi &#187; Jobs</title>
	<link>http://www.teambondi.com</link>
	<description></description>
	<pubDate>Tue, 04 May 2010 07:37:19 +0000</pubDate>
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	<language>en</language>
			<item>
		<title>Senior Game Designer</title>
		<link>http://www.teambondi.com/feeder/?FeederAction=clicked&amp;feed=Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fwww.teambondi.com%2Fjobs%2Fsenior-game-designer&amp;seed_title=Senior+Game+Designer</link>
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		<pubDate>Wed, 14 Apr 2010 00:27:04 +0000</pubDate>
		<dc:creator>Team Bondi</dc:creator>
		
		<category><![CDATA[Design Jobs]]></category>

		<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://www.teambondi.com/jobs/senior-game-designer</guid>
		<description><![CDATA[Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.
We are offering a quality salary and lifestyle package to the right individuals.
We are looking for an enthusiastic and talented Senior Game Designer on [...]]]></description>
			<content:encoded><![CDATA[<p>Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.</p>
<p>We are offering a quality salary and lifestyle package to the right individuals.</p>
<p>We are looking for an enthusiastic and talented Senior Game Designer on a design-led, high profile next-generation console title. Team Bondi offers excellent opportunities for those wishing to work in a team atmosphere with a staff of respected veteran engineers on an original IP project. Successful candidates will report directly to the Lead Designer.</p>
<h2>Required Experience</h2>
<ul>
<li>Minimum 4 years design experience</li>
<li>Credited Senior Designer, having shipped at least 2 AAA, X-Box or PS2 Action/Adventure titles</li>
<li>Team management experience</li>
<li>Experience with 3D software preferably with Maya</li>
<li>Experience of sandbox style game-play</li>
<li>Have a sound knowledge of AI constraints and design fundamentals</li>
</ul>
<h2>Required Qualifications</h2>
<ul>
<li>A bachelor of arts degree in arts or product design or have overwhelming game design experience</li>
<li>Understanding of basic programming or scripting languages is a plus</li>
</ul>
<h2>Required Skills</h2>
<ul>
<li>Excellent oral and written communication skills</li>
<li>Able to focus and work without micro-management</li>
<li>Ability to take direction and accept critical review of your work</li>
<li>Clear understanding and appreciation of schedules and milestones</li>
<li>A passion for and broad knowledge of console games with an ability to critically analyse them</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Animator</title>
		<link>http://www.teambondi.com/feeder/?FeederAction=clicked&amp;feed=Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fwww.teambondi.com%2Fjobs%2Fanimator&amp;seed_title=Animator</link>
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		<pubDate>Tue, 20 Oct 2009 22:09:32 +0000</pubDate>
		<dc:creator>Team Bondi</dc:creator>
		
		<category><![CDATA[Animation Jobs]]></category>

		<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://www.teambondi.com/jobs/animator</guid>
		<description><![CDATA[Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.We are offering a quality salary and lifestyle package to the right individuals.We are looking for a talented 3D Animator with experience in both [...]]]></description>
			<content:encoded><![CDATA[<p>Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.We are offering a quality salary and lifestyle package to the right individuals.We are looking for a talented 3D Animator with experience in both keyframed and motion capture pipelines to join our Team to work on the upcoming next-generation console title <a target="_self" href="http://www.rockstargames.com/lanoire">L.A. Noire</a>.<strong>This position is on contract for a period of 4 - 6 months.</strong></p>
<h2>Required Experience</h2>
<ul>
<li>Proven ability in at least one game development production seen through to completion</li>
<li>Thorough understanding of animation pipelines within games development</li>
<li>A very good eye for detail and quality</li>
<li>Strong communication and interpersonal skills</li>
<li>Ability to work in a creative and collaborative environment</li>
<li>A passion for creating and playing video games</li>
<li>Commitment to personal and peer development and sharing best practices</li>
</ul>
<h2>Required Qualification</h2>
<ul>
<li>Extensive knowledge of both keyframe and mocap production pipelines</li>
<li>Ability to animate realistic characters and bring performances to life</li>
<li>Demonstrate a thorough knowledge of all the principles of animation</li>
<li>A thorough understanding of weight and timing in realistic motion contexts</li>
<li>Experience in cutscene work a bonus</li>
<li>Extensive knowledge of both Maya and Motion Builder</li>
</ul>
<p><em>If you are a strong Junior, and would like to be considered for a junior position, please also drop us a line.</em></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Character Rigger</title>
		<link>http://www.teambondi.com/feeder/?FeederAction=clicked&amp;feed=Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fwww.teambondi.com%2Fjobs%2Fcharacter-rigger&amp;seed_title=Character+Rigger</link>
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		<pubDate>Tue, 20 Oct 2009 04:34:18 +0000</pubDate>
		<dc:creator>Team Bondi</dc:creator>
		
		<category><![CDATA[Art Jobs]]></category>

		<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://www.teambondi.com/jobs/art-jobs/character-rigger</guid>
		<description><![CDATA[Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.
We are offering a quality salary and lifestyle package to the right individuals.
As a Character Rigger you will be responsible for creating high resolution [...]]]></description>
			<content:encoded><![CDATA[<p>Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.</p>
<p>We are offering a quality salary and lifestyle package to the right individuals.</p>
<p>As a Character Rigger you will be responsible for creating high resolution hand rigs as well as solving technical issues with existing in-game characters set-ups.<br />
You will set-up up physics systems to help bring ragdoll and secondary character animations to life.</p>
<p><em><strong>Job Responsibilities:</strong></em></p>
<p>• Create high resolution rigs that utilize joint and blendshape/morph target nodes.<br />
• Create efficient and flexible full body character set-ups<br />
• Set-up up ragdoll and cloth simulation rigs<br />
• Develop runtime mesh and texture blending techniques<br />
• Collaborate with programmers and character modellers</p>
<p><strong><em>Required Skills:</em></strong></p>
<p>• Shipped AAA game of feature film title as a character TD or character rigger<br />
• Deep understanding of anatomy and human kinetics<br />
• Experience creating a wide variety of character rigs in Maya<br />
• Strong animation foundation<br />
• Create rigs that are extremely flexible, consistent and easy-to-use<br />
• Ability to collaborate with peer-level character modelers and game designers<br />
• Ability to take direction well<br />
• Self-motivated towards solving creative problems<br />
• Experience with Havok also a benefit<br />
• 3+ years industry experience</p>
<p>If you think you can take on the challenge, please send through your CV and showreel to <a href="mailto:jobs@teambondi.com">jobs@teambondi.com</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Lead Animator</title>
		<link>http://www.teambondi.com/feeder/?FeederAction=clicked&amp;feed=Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fwww.teambondi.com%2Fjobs%2Flead-animator&amp;seed_title=Lead+Animator</link>
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		<pubDate>Sun, 28 Jun 2009 22:34:50 +0000</pubDate>
		<dc:creator>Team Bondi</dc:creator>
		
		<category><![CDATA[Animation Jobs]]></category>

		<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://www.teambondi.com/jobs/lead-animator</guid>
		<description><![CDATA[Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.We are offering a quality salary and lifestyle package to the right individuals.We are currently looking for a talented Lead Animator to manage the [...]]]></description>
			<content:encoded><![CDATA[<p>Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.We are offering a quality salary and lifestyle package to the right individuals.We are currently looking for a talented Lead Animator to manage the Animation pipeline, team and motion capture for the project.</p>
<h2>Responsibilities</h2>
<ul>
<li>Leading a team of 12 animation and character artists</li>
<li>Offering guidance and mentoring for junior to senior level animators</li>
<li>Liaising with external mocap facilities in order to deliver data of the highest quality</li>
<li>Scheduling the team</li>
<li>Provide regular feedback for the team from the Game Director</li>
<li>Maintains vision and quality of the team</li>
</ul>
<h2>Required Experience</h2>
<ul>
<li>Proficient with setting up and maintaining animation rigs</li>
<li>High levels of technical competency in both Maya and Motion Builder</li>
<li>Understands the technical limitations of character modelling and animation within a development environment</li>
<li>Experience of animation pipelines within a game development production</li>
<li>Experience of working with in house tools and console development process</li>
<li>Understanding of character pipeline from modelling, rigging and skinning through to animation</li>
<li>Motion Capture Experience, including successful planning and organised mocap shoots</li>
<li>Understands camera principles and cinematic processes</li>
</ul>
<h2>Required Qualification</h2>
<ul>
<li>Accomplished animator with experience of leading a team through at least one AAA title</li>
<li>Excellent problem solver who can focus on detail, while maintaining the whole picture</li>
<li>Ability to work with a range of disciplines including Art, Programming, Design and Production</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Head of Research</title>
		<link>http://www.teambondi.com/feeder/?FeederAction=clicked&amp;feed=Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fwww.teambondi.com%2Fjobs%2Fhead-of-research&amp;seed_title=Head+of+Research</link>
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		<pubDate>Thu, 18 Jun 2009 02:25:08 +0000</pubDate>
		<dc:creator>Team Bondi</dc:creator>
		
		<category><![CDATA[Code Jobs]]></category>

		<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://www.teambondi.com/jobs/head-of-research</guid>
		<description><![CDATA[Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.
We are offering a quality salary and lifestyle package to the right individuals.
We looking for a Head of Research to futureproof our games development [...]]]></description>
			<content:encoded><![CDATA[<p>Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.</p>
<p>We are offering a quality salary and lifestyle package to the right individuals.</p>
<p>We looking for a Head of Research to futureproof our games development in the areas of Networking, Advanced Lighting, Shaders and Artificial Intelligence. The Head of Research will identify areas of research that will be applicable to future games development and will prototype the technology for viability before presenting it to the development team for inclusion in upcoming games. We are looking for a candidate who can sift existing research that maybe applicable now, or in the future, but that will ultimately ensure our business stays at the cutting edge of games development. We are looking for an exceptionally talented and practical researcher who can quickly prototype ideas and evaluate their viability for a particular project</p>
<h2>Required Experience</h2>
<ul>
<li>Research degree and research experience</li>
<li>Significant programming experience</li>
<li>Understanding of console gaming and it&#8217;s limitations</li>
<li>Rapid application development (RAD)</li>
<li>Exceptional maths skills</li>
<li>Excellent communication and interpersonal skills</li>
</ul>
<h2>Required Qualifications</h2>
<ul>
<li>B.Sc. Degree in Research or equivalent</li>
</ul>
<h2>Required Skills</h2>
<ul>
<li>Research new areas of programming development</li>
<li>Investigate high-risk code development</li>
<li>Turn Research papers into proactive code</li>
<li>Evaluate and improve algorithms</li>
<li>Put forward improvements to existing technology</li>
<li>Put forward improvements to existing technology</li>
<li>Provide a technical knowledge to advise on potential strategy for the business</li>
<li>Sift through existing research to evaluate ideas that may be applicable for Team Bondi</li>
<li>Prototype technology and argue for or against the proposal</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Senior Gameplay Programmer</title>
		<link>http://www.teambondi.com/feeder/?FeederAction=clicked&amp;feed=Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fwww.teambondi.com%2Fjobs%2Fsenior-gameplay-programmer&amp;seed_title=Senior+Gameplay+Programmer</link>
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		<pubDate>Wed, 17 Jun 2009 23:16:26 +0000</pubDate>
		<dc:creator>Team Bondi</dc:creator>
		
		<category><![CDATA[Code Jobs]]></category>

		<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://www.teambondi.com/jobs/senior-gameplay-programmer</guid>
		<description><![CDATA[Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.
We are offering a quality salary and lifestyle package to the right individuals.
We are looking for a talented programmer to join our Gameplay team, [...]]]></description>
			<content:encoded><![CDATA[<p>Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.</p>
<p>We are offering a quality salary and lifestyle package to the right individuals.</p>
<p>We are looking for a talented programmer to join our Gameplay team, using technology to create next-gen entertainment through player control, world interaction, mission creation, and story integration.</p>
<h2>Required Experience</h2>
<ul>
<li>At least one shipped title as Senior Programmer</li>
<li>At least 3 years games industry experience</li>
<li>Extensive collaboration with designers</li>
</ul>
<h2>Required Skills</h2>
<ul>
<li>Excellent C++</li>
<li>Strong architecture, documentation and design skills</li>
<li>Strong technical leadership and mentoring skills</li>
<li>Game mathematics, physics and simulation background an advantage</li>
<li>Advanced animation sequencing and blending an advantage</li>
<li>Pathfinding, AI and NPC behaviours experience an advantage</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Lead Tools Programmer</title>
		<link>http://www.teambondi.com/feeder/?FeederAction=clicked&amp;feed=Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fwww.teambondi.com%2Fjobs%2Flead-tools-programmer&amp;seed_title=Lead+Tools+Programmer</link>
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		<pubDate>Wed, 17 Jun 2009 14:00:00 +0000</pubDate>
		<dc:creator>Team Bondi</dc:creator>
		
		<category><![CDATA[Code Jobs]]></category>

		<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://www.teambondi.com/jobs/lead-tools-programmer</guid>
		<description><![CDATA[Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.
We are offering a quality salary and lifestyle package to the right individuals.
We are looking for an exceptionally talented Lead Tools Programmer to manage [...]]]></description>
			<content:encoded><![CDATA[<p>Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.</p>
<p>We are offering a quality salary and lifestyle package to the right individuals.</p>
<p>We are looking for an exceptionally talented Lead Tools Programmer to manage a team of up to 6 Tools Programmers for our existing and future titles.</p>
<p>The Lead Tools Programmer will be responsible for the design, implementation and maintenance of the tool chain within the company. This includes Maya exporters, Asset Editors, World building tools and distributed build system.</p>
<p>We are looking for an individual to maintain and grow the production process that involves more than 100 employees: artists, programmers and designers.</p>
<h2>Required Experience</h2>
<ul>
<li>5+ years professional experience as a Lead or Senior programmer</li>
<li>Proven track record in developing / designing complete tool chains and production processes</li>
<li>Experience in recruitment and conducting interviews</li>
</ul>
<h2>Required Qualifications</h2>
<ul>
<li>Strong architecture, documentation and design skills</li>
<li>Familiar with Source Control software (SourceSafe, CVS, Perforce)</li>
<li>Expert in C++</li>
<li>Win32 + ATL/WTL experience</li>
<li>Experience with network and distributed programming an advantage</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Research Programmers</title>
		<link>http://www.teambondi.com/feeder/?FeederAction=clicked&amp;feed=Articles+%28RSS2%29&amp;seed=http%3A%2F%2Fwww.teambondi.com%2Fjobs%2Fresearch-programmers&amp;seed_title=Research+Programmers</link>
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		<pubDate>Thu, 03 Apr 2008 02:18:38 +0000</pubDate>
		<dc:creator>Team Bondi</dc:creator>
		
		<category><![CDATA[Code Jobs]]></category>

		<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://testbed.teambondi.com/jobs/research-programmers</guid>
		<description><![CDATA[Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.
We are offering a quality salary and lifestyle package to the right individuals.
We are currently looking for full-time programmers to work on our Animation [...]]]></description>
			<content:encoded><![CDATA[<p>Team Bondi is an independent game development company based in Sydney, Australia. Headed up by Brendan McNamara and featuring a team of seasoned games professionals, Team Bondi will produce next-generation console titles.</p>
<p>We are offering a quality salary and lifestyle package to the right individuals.</p>
<p>We are currently looking for full-time programmers to work on our Animation Research Project.</p>
<h2>Required Experience/Skills</h2>
<ul>
<li>2+ years C++ software development experience on Windows and Unix/Linux</li>
<li>2+ years research experience in computer vision, computer graphics, machine vision, or image/video processing</li>
<li>Proficient in C++ and OO design</li>
<li>Experience using source control software</li>
<li>Strong maths skills</li>
<li>Strong communication skills</li>
<li>Recognised Bachelor or higher degree in computer related subjects</li>
</ul>
]]></content:encoded>
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